University of the West of Scotland
Tranzfuser 2020 Text-Based Application Form

This form is for the text-based aspects of your application only. It will not be considered in isolation. This form plus your pitch video constitutes a full application.

Text-based Application Deadline
The final version of this form must be submitted online by 12 NOON WEDNESDAY 15th APRIL 2020.

You can save this form and return later using the link at the end. Please DO NOT use the submit button until all the fields are complete.

Pitch Video Deadline
After the text-based application closing date you'll be invited, by an email containing a link to a personalised Dropbox file to upload your pitch video. You will have until Monday 20th April 0900am to upload your pitch video.

Late submissions will not be considered. No correspondence will be entered into.
  • This will be the email address that will receive all communication from Tranzfuser and Local Hubs.
  • This is not part of our decision-making process.
  • You'll be able to change this before you start work on the project if the rest of the team don't like it!
  • You'll be able to change this before you start work on the project if the rest of the team don't like it!
  • Please ensure you have read ALL the documentation provided by Tranzfuser as this provides full information on the application process and participation in the Tranzfuser competition at this stage.
  • Please select one response.
  • Please state the date (DD/MM/YY) or 'Did not attend' to note your attendance status to one of our Application Support Webinars. This is for our information only.
  • Please tick the above box if you believe that the profile of your team would been seen as unrepresentative of UK early-stage games developers in general and / or support of your team will increase the diversity of our portfolio generally. We will be exploring this issue further with applicants that tick the box.
  • Please tick the above box if you believe that your application requires special assistance. We will be exploring this issue further with applicants that tick the box.
  • Selecting your Local Hub

    Listed below are the Local Hubs to which you can apply. Please select your preferred choice.
  • Please select only ONE
  • If you have chosen to nominate a Local Hub, please upload a document (file types accepted doc, docx, pdf) from your nominated organisation. It should be on their letter headed paper and include a contact name, address, email address and telephone number. It will outline the agreement that they are willing to support / host your team and state that they are able to meet the Local Hub principles of collaboration for support (provided by Tranzfuser). Please ask them to contact help@ukgamestalent.com for further information on how to become a Local Hub.
  • Please tick box to indicate you are aware of this.
  • This is where your team will be based - generally the nearest large city name.
  • Prototype Idea

    You will have already provided visual information (e.g. screen shots / images) in your pitch video to visually explain your prototype idea. Use this section to provide some further written information on your prototype idea and fill in any details you were unable to include in your pitch video. Please use the Tranzfuser 2020 Factsheet to support you as you fill out this section.

  • 500 words.
  • Please be honest! We welcome ideas and projects which are completely new as well as those which have been worked on for a while.
  • Check all boxes that apply. Projects with physical game elements must also feature a significant digital software component or companion app to be eligible.
  • Please check all boxes that apply.
  • Please refer to the Tranzfuser 2020 Factsheet for Showcase set up information. Standard space, multiplayer will only be allocated to teams who actually have multiplayer games.
  • Please let us know about the game development engine / tools / software to create your prototype. To find out more information about the companies highlighted above please go directly to their websites.
  • Please tick the box to indicate you are aware of this.
  • Project Management

    We have found that studios who can manage scope and ship a game early on learn more rapidly about the shifting elements that come with leading a games development project successfully. With this in mind team leaders are required to be good managers not only of their own allocated role but also have an overall understanding of the budget, the people and skills working on the project, timescales and many other roles that come with leading a games development project.
  • File types accepted doc, docx.
  • Entrepreneurial Team Leader

    We’re looking for team leaders with an ability to ‘hustle’; that can identify sources of income, that are able to cite key target markets and that are thinking about commercial and market issues. They are solution focused, problem solvers and are wholly invested in their team and project, taking ownership and responsibility during their participation on and aspiration beyond Tranzfuser.

    As a team leader, we are looking to be blown away by your leadership capacity; your insight and knowledge of the games industry and ability to deliver outstanding results to deadline. We what to know your aspirations and how you are going to use this opportunity to start achieving your dreams. Demonstrating why you are a natural fit for this role and how you are going to take your team and idea forward to great things.
  • 500 words.
  • Building the Dream Team

    Gathering together a diverse team who understand and are committed to the prototype development period is only half of what we’re looking for. Tranzfuser teams should also be looking beyond the competition to the many possibilities afforded to them such as building sustainable video games company or going on to develop a successful career in the video games industry.

    The Dream Team will have people who will support the team leader, contribute positively to the team dynamic (during the good and challenging times), take responsibility and bring skills and resource with them to deliver the prototype on time and to a high standard.
  • Teams are required to be no less than 4 and no more than 6 (including team leader). If you are yet to select all your team members, please complete the What’s Missing? section below.
  • There are no right or wrong answers! We're asking these questions so that we can tailor our support during the programme according to individual ambitions.
  • There are no right or wrong answers! We're asking these questions so that we can tailor our support during the programme according to individual ambitions.
  • Space for your team member to let us know why they want to participate on Tranzfuser, what they want to get out of it and how the experience will contribute towards them achieving their ambition. 100 Words.
  • There are no right or wrong answers! We're asking these questions so that we can tailor our support during the programme according to individual ambitions.
  • Space for your team member to let us know why they want to participate on Tranzfuser, what they want to get out of it and how the experience will contribute towards them achieving their ambition. 100 Words.
  • There are no right or wrong answers! We're asking these questions so that we can tailor our support during the programme according to individual ambitions.
  • Space for your team member to let us know why they want to participate on Tranzfuser, what they want to get out of it and how the experience will contribute towards them achieving their ambition.100 Words.
  • There are no right or wrong answers! We're asking these questions so that we can tailor our support during the programme according to individual ambitions.
  • Space for your team member to let us know why they want to participate on Tranzfuser, what they want to get out of it and how the experience will contribute towards them achieving their ambition.100 Words.
  • There are no right or wrong answers! We're asking these questions so that we can tailor our support during the programme according to individual ambitions.
  • Space for your team member to let us know why they want to participate on Tranzfuser, what they want to get out of it and how the experience will contribute towards them achieving their ambition. 100 Words.
  • What's missing? Highlight any gaps in your team below.

  • Indicate key team roles that are missing.
  • 100 words outline key skills sets you require to create your team, how you intend to fill these gaps, identifying resources required and allocate realistic time scales to appoint these members.
  • Tell us how the team as a whole feels about the project you're applying with.
  • IP Ownership, Future Revenue Share and Vote Weighting

    How a team manages the level of contribution by the core team members in the context of owning the IP, sharing any future revenues and voting rights, can be a conversation most teams put off for ‘another day’!

    We would like you to start thinking about this from the very beginning of the competition. You will have already described each team members role in your responses above, please have a conversation with your team and discuss the following questions.

    We are not expecting you to have all the answers or a complete understanding. If your team is selected we will give you guidance and advice on this during the competition.

  • Please select one
  • Please select one
  • Please select one
  • Please select one
  • Inspiration and learning through our UKGTF Community

    We have created a series of podcasts (Inside Indie Games) with our UK Games Fund companies over the past couple of years. These podcasts capture rich learning and deep insight from our selected companies as they have embarked on a journey in the video games industry.

    We would like for teams to select a podcast and explain why you or your team connected with it, why it was inspirational and what was learned from listening to it. Please link the answer to your or your teams aspiration and why you have submitted an application to Tranzfuser.
  • Link to Inside Indie Games podcast: https://ukgamesfund.com/podcast/

    Max 500 words
  • Finally... Why should we consider your application above the rest?

  • 100 words. This is your final opportunity to tell us something important about your application.
  • 100 words. There is no such thing as a perfect application that ticks all the right boxes so don't worry if you've exposed a few holes in your application. This is the starting point to develop your ideas further and gather supporting evidence to make it more compelling.
  • Next Steps

    After the application close date (Wednesday 15th April 2020) we will send you an email outlining the process for uploading your pitch video. If you do not receive this email by Friday 17th April please contact help@ukgamestalent.com.